Documentation

    Table of Content
    • CodePorting.Native Product Family
      • CodePorting.Native Cs2Cpp
        • Getting Started
          • Product Overview
          • Installation
          • Licensing
          • How to use CodePorting.Native Cs2Cpp
            • How to Use Command line to port and build Projects
            • How to Use GUI to port and build Projects
        • Developer Guide
          • Porting Simple C# Projects
            • Porting Simple Console Application
            • Porting Simple Library
            • Porting Simple NUnit Test
          • Porting Dependent C# Projects
            • Porting Dependent Console Application
            • Porting Dependent Library
            • Porting Dependent NUnit Test
          • Porting Complex C# Projects
            • How to Convert Complex C# Console Application to C++
            • How to Convert Complex C# Library to C++
            • How to Convert Complex C# NUnit Test to C++
          • Qt support
          • What Converts to What
            • AbstractClasses
            • BreakStatements
            • ClassAutoProperties
            • ClassConstructors
            • ClassEvents
            • ClassFinalizers
            • ClassGenericMethods
            • ClassIndexers
            • ClassMethods
            • ClassProperties
            • ClassStaticConstructor
            • ClassStaticMethods
            • ClassStaticProperties
            • ClassVirtualMethods
            • ContinueStatements
            • Delegates
            • DoWhileStatements
            • Enums
            • EnumTypeCast
            • Exceptions
            • ExpectedException
            • ForeachStatements
            • ForeachStatementsStd
            • ForStatements
            • GenericClasses
            • GenericDelegates
            • GenericInterfaces
            • GenericStructs
            • IfStatements
            • LambdaExpressions
            • NestedClasses
            • ReturnStatements
            • SimpleClass
            • SimpleInterface
            • SimpleStruct
            • SimpleTest
            • StandardTypeCast
            • StaticClass
            • SwitchStatements
            • TestWithSetupMethods
            • ThrowStatements
            • TryCatchFinallyStatements
            • TryCatchStatements
            • TryFinallyStatements
            • VarExpressions
            • WhileStatements
          • CodePorting Native Cs2Cpp Attributes
          • CodePorting Native Cs2Cpp Configuration File
            • CodePorting.Native Cs2Cpp Configuration File Structure
            • Attributes in Configuration file
            • Configuration file Nodes
            • Configuration file Options
          • Memory Management Model
            • Memory Management Model Description
            • Using aliasing constructor to create a smart pointer
          • Cmake Support
          • C++ code injection
          • C++ user-defined exception classes
          • Limitations and Bugs
            • Porter Limitations and Bugs
            • Library Limitations and Bugs
            • Cpp Code Injection
        • Release Notes
          • 2022
            • CodePorting.Native Cs2Cpp 22.5
            • CodePorting.Native Cs2Cpp 22.4
            • CodePorting.Native Cs2Cpp 22.3
            • CodePorting.Native Cs2Cpp 22.2
            • CodePorting.Native Cs2Cpp 22.1
          • 2021
            • CodePorting.Native Cs2Cpp 21.12
            • CodePorting.Native Cs2Cpp 21.11
            • CodePorting.Native Cs2Cpp 21.10.1
            • CodePorting.Native Cs2Cpp 21.10
            • CodePorting.Native Cs2Cpp 21.9
            • CodePorting.Native Cs2Cpp 21.8
            • CodePorting.Native Cs2Cpp 21.7
            • CodePorting.Native Cs2Cpp 21.6
            • CodePorting.Native Cs2Cpp 21.5
            • CodePorting.Native Cs2Cpp 21.4
            • CodePorting.Native Cs2Cpp 21.3
            • CodePorting.Native Cs2Cpp 21.2
            • CodePorting.Native Cs2Cpp 21.1
          • 2020
            • CodePorting.Native Cs2Cpp 20.12
            • CodePorting.Native Cs2Cpp 20.11
            • CodePorting.Native Cs2Cpp 20.10
            • CodePorting.Native Cs2Cpp 20.9
            • CodePorting.Native Cs2Cpp 20.8
            • CodePorting.Native Cs2Cpp 20.7
            • CodePorting.Native Cs2Cpp 20.6
            • CodePorting.Native Cs2Cpp 20.5
            • CodePorting.Native Cs2Cpp 20.4
            • CodePorting.Native Cs2Cpp 20.3
            • CodePorting.Native Cs2Cpp 20.2
            • CodePorting.Native Cs2Cpp 20.1
          • 2019
            • CodePorting.Native Cs2Cpp 19.1
            • CodePorting.Native Cs2Cpp 19.2
            • CodePorting.Native Cs2Cpp 19.3
            • CodePorting.Native Cs2Cpp 19.4
            • CodePorting.Native Cs2Cpp 19.4.1
            • CodePorting.Native Cs2Cpp 19.5
            • CodePorting.Native Cs2Cpp 19.6
            • CodePorting.Native Cs2Cpp 19.7
            • CodePorting.Native Cs2Cpp 19.8
            • CodePorting.Native Cs2Cpp 19.9
            • CodePorting.Native Cs2Cpp 19.10
            • CodePorting.Native Cs2Cpp 19.11
            • CodePorting.Native Cs2Cpp 19.12
          • 2018
            • CodePorting.Native Cs2Cpp 18.9
            • CodePorting.Native Cs2Cpp 18.9.1
            • CodePorting.Native Cs2Cpp 18.10
            • CodePorting.Native Cs2Cpp 18.11
            • CodePorting.Native Cs2Cpp 18.12
    1. Home
    2. CodePorting.Native Product Family
    3. CodePorting.Native Cs2Cpp
    4. Developer Guide
    5. Limitations and Bugs
    6. Cpp Code Injection

    Cpp Code Injection

    What's on this Page

      • Definition replacement
      • Code line injection

    Sometimes there’s a need to inject some C++ code into your ported C# code. If porting your code just once, you can do this after port completes. However, if you are setting up a pipeline for porting some code continuously (e. g. to port each version of your product), it is easier to let porter do this job.

    There are several features providing this behavior.

    Definition replacement

    Placing ‘CppSkipDefinition’ attribute at some method will remove this method’s definition (but not declaration) from ported code. After doing this, you can either provide an alternative definition using ‘implementation’ codification file node, or simply include a *.cpp file containing one directly into your project - when porting is done, this file will be copied into output project unchanged.

    Code line injection

    Alternatively, you may use a specially formatted comments in your C# code to add small portions of C++ code into your ported code. The example is below.

    void Increment(ref int i, ref int j, ref int k)
    
    {
    
        ++i;
    
        //CPPCODE: ++j;
    
        //++k;
    
    }

    In ported code, both ‘++i’ and ‘++j’ expressions will be present. However, ‘++k’ is just a comment and it will remain this way after porting.